Tilemap Sample

This is a demonstration of tilemaps, using render_target, camera movement, incremental initialization (loading bar), and an animated avatar.  Use the arrow keys, WASD, or your controller to move the avatar around.

Experiment with this code!
Source is under MIT License and available at https://github.com/danhealy/dragonruby-tilemap-sample

Download

Download
dragonruby-tilemap-sample-macos.zip 3 MB
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dragonruby-tilemap-sample-windows-amd64.exe 5 MB
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dragonruby-tilemap-sample-linux-amd64.bin 4 MB
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dragonruby-tilemap-sample-linux-raspberrypi.bin 4 MB

Comments

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I'm not sure why the performance isn't so great on the web (try the mac/win downloads!)

PRs welcome, if anyone has suggestions.  I'd like this example to work well and have potential to be a basis for a real production game.